Action(double epsilon, Strategy strategy, long timeLimit, int numberOfLevels) | de.uniba.sme.bambirds.level_selection.Action | |
Action(double epsilon, Strategy strategy, long timeLimit, int numberOfLevels, long seed) | de.uniba.sme.bambirds.level_selection.Action | |
allLostLevelsPlayedTwice (defined in de.uniba.sme.bambirds.level_selection.Action) | de.uniba.sme.bambirds.level_selection.Action | private |
currentLevel (defined in de.uniba.sme.bambirds.level_selection.Action) | de.uniba.sme.bambirds.level_selection.Action | private |
epsilonAdaptiveSelection(Map< Integer, Double > probabilities, long timeLeft) | de.uniba.sme.bambirds.level_selection.Action | private |
epsilonGreedySelection(Map< Integer, Double > probabilities) | de.uniba.sme.bambirds.level_selection.Action | private |
epsilonInit (defined in de.uniba.sme.bambirds.level_selection.Action) | de.uniba.sme.bambirds.level_selection.Action | private |
getTimeLimit() (defined in de.uniba.sme.bambirds.level_selection.Action) | de.uniba.sme.bambirds.level_selection.Action | |
greedySelection(Map< Integer, Double > probabilities) | de.uniba.sme.bambirds.level_selection.Action | private |
lastLostLevel (defined in de.uniba.sme.bambirds.level_selection.Action) | de.uniba.sme.bambirds.level_selection.Action | private |
log (defined in de.uniba.sme.bambirds.level_selection.Action) | de.uniba.sme.bambirds.level_selection.Action | privatestatic |
nextLevel(Map< Integer, Double > probabilities, long timeLeft) | de.uniba.sme.bambirds.level_selection.Action | |
numberOfLevels (defined in de.uniba.sme.bambirds.level_selection.Action) | de.uniba.sme.bambirds.level_selection.Action | private |
numberOfTimesPlayedMinimum (defined in de.uniba.sme.bambirds.level_selection.Action) | de.uniba.sme.bambirds.level_selection.Action | private |
numberOfTimesPlayedTheMost (defined in de.uniba.sme.bambirds.level_selection.Action) | de.uniba.sme.bambirds.level_selection.Action | private |
oldSelection() | de.uniba.sme.bambirds.level_selection.Action | private |
random (defined in de.uniba.sme.bambirds.level_selection.Action) | de.uniba.sme.bambirds.level_selection.Action | private |
randomSelection(Map< Integer, Double > probabilities) | de.uniba.sme.bambirds.level_selection.Action | private |
setTimeLimit(long timeLimit) (defined in de.uniba.sme.bambirds.level_selection.Action) | de.uniba.sme.bambirds.level_selection.Action | |
strategy (defined in de.uniba.sme.bambirds.level_selection.Action) | de.uniba.sme.bambirds.level_selection.Action | private |
timeLimit (defined in de.uniba.sme.bambirds.level_selection.Action) | de.uniba.sme.bambirds.level_selection.Action | private |