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BamBirds 2021
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- a -
- Action() : de.uniba.sme.bambirds.level_selection.Action
- actual_path_length() : rebound.state.State
- actualToLaunch() : de.uniba.sme.bambirds.common.utils.ShotHelper, de.uniba.sme.bambirds.planner.shot.TrajectoryPlanner
- adaptNodesToNewScalingFactor() : de.uniba.sme.bambirds.common.objects.DecisionTree, de.uniba.sme.bambirds.common.objects.Node
- addABObject() : de.uniba.sme.bambirds.planner.physicssimulation.scene.Scene
- addAllScenesFromCV() : de.uniba.sme.bambirds.planner.physicssimulation.debugging.JBox2DDebugMain
- addPoint() : de.uniba.sme.bambirds.common.objects.ab.LineSegment
- addPredicateGenerator() : de.uniba.sme.bambirds.planner.predicates.PredicateGeneratorManager
- addSceneEntity() : de.uniba.sme.bambirds.planner.physicssimulation.scene.Scene
- addSimulationsToVisualSimulationDebugger() : de.uniba.sme.bambirds.planner.behind_the_corner.BehindTheCornerPredicateGenerator, de.uniba.sme.bambirds.planner.knowledge.Knowledge, de.uniba.sme.bambirds.planner.physicssimulation.predicategeneration.ConfidencePredicateGenerator, de.uniba.sme.bambirds.planner.physicssimulation.predicategeneration.ExamplePredicateGenerator, de.uniba.sme.bambirds.planner.physicssimulation.predicategeneration.IsReachablePredicateGenerator, de.uniba.sme.bambirds.planner.physicssimulation.predicategeneration.IsStableScenePredicateGenerator, de.uniba.sme.bambirds.planner.physicssimulation.predicategeneration.SupportPredicateGenerator, de.uniba.sme.bambirds.planner.predicates.IPredicateGenerator
- addToWorld() : de.uniba.sme.bambirds.planner.physicssimulation.scene.entities.SceneCircle, de.uniba.sme.bambirds.planner.physicssimulation.scene.entities.SceneEntity, de.uniba.sme.bambirds.planner.physicssimulation.scene.entities.SceneEntityBase, de.uniba.sme.bambirds.planner.physicssimulation.scene.entities.ScenePolygon, de.uniba.sme.bambirds.planner.physicssimulation.scene.entities.SceneRectangle
- adjustScale() : de.uniba.sme.bambirds.planner.shot.TrajectoryPlanner
- adjustTrajectory() : de.uniba.sme.bambirds.planner.shot.TrajectoryPlanner
- all_children_visited() : rebound.search.Node
- angleDiff() : de.uniba.sme.bambirds.common.objects.ab.LineSegment
- angleToParabola() : de.uniba.sme.bambirds.common.utils.ShotHelper
- angleToReleasePoint() : de.uniba.sme.bambirds.common.utils.ShotHelper
- angleToVelocity() : de.uniba.sme.bambirds.common.utils.ShotHelper
- apply() : de.uniba.sme.bambirds.planner.physicssimulation.scene.modification.insertion.AddGround, de.uniba.sme.bambirds.planner.physicssimulation.scene.modification.insertion.ExampleSceneModifier, de.uniba.sme.bambirds.planner.physicssimulation.scene.modification.insertion.StoreSlingshotPosition, de.uniba.sme.bambirds.planner.physicssimulation.scene.modification.ISceneModifier, de.uniba.sme.bambirds.planner.physicssimulation.scene.modification.randomisation.PositionRandomizer, de.uniba.sme.bambirds.planner.physicssimulation.scene.modification.randomisation.RotationRandomizer, de.uniba.sme.bambirds.planner.physicssimulation.scene.modification.randomisation.SceneRandomizer, de.uniba.sme.bambirds.planner.physicssimulation.scene.modification.randomisation.SizeRandomiser, de.uniba.sme.bambirds.planner.physicssimulation.scene.modification.scaling.GlobalScale, de.uniba.sme.bambirds.planner.physicssimulation.scene.modification.scaling.LocalScaleCorrection, de.uniba.sme.bambirds.planner.physicssimulation.scene.modification.smoothing.AngleSmoother, de.uniba.sme.bambirds.planner.physicssimulation.scene.modification.smoothing.GlobalPolygonSmoother, de.uniba.sme.bambirds.planner.physicssimulation.scene.modification.smoothing.GlobalRectangleSizeSmoother, de.uniba.sme.bambirds.planner.physicssimulation.scene.modification.smoothing.LocalPolygonSmoother, de.uniba.sme.bambirds.planner.physicssimulation.scene.modification.translation.BlockAlignment, de.uniba.sme.bambirds.planner.physicssimulation.scene.modification.translation.HorizontalMirror, de.uniba.sme.bambirds.planner.physicssimulation.scene.modification.translation.Translation, de.uniba.sme.bambirds.planner.physicssimulation.scene.modification.translation.TranslationAboveHorizontalAxis, de.uniba.sme.bambirds.planner.physicssimulation.scene.modification.translation.VerticalMirror, de.uniba.sme.bambirds.planner.physicssimulation.scene.preprocessing.ScenePreprocessorBase
- apply_gravity() : rebound.state.State
- applyEntityStateToPhysicsBody() : de.uniba.sme.bambirds.planner.physicssimulation.scene.entities.SceneEntityBase